Showing posts with label Scott Patterson. Show all posts
Showing posts with label Scott Patterson. Show all posts

Tuesday, November 18, 2014

The Fault, Dear Brutus, Is Not In The Saw, But In Ourselves

Year: 2008
Director: David Hackl
Cast: Scott Patterson, Costas Mandylor, Tobin Bell
Run Time: 1 hour 32 minutes
MPAA Rating: R

Strap yourselves into your metal cuffs, it's time for our fifth Saw marathon review! To begin, let's ignore how easy it is to make "hack" puns on director David Hackl's name and instead focus on how he came to be here. After production designing parts 2-4, he stepped up to the helm after series director Darren Lynn Bousman opted out, presumably in a last ditch attempt to save his soul. 

As so happens with these films, this means no discernible change in quality because 1) it was handed off to another member of the incestuous Saw family who undoubtedly knew what they were getting themselves into, and 2) pretty much all the films suck equally anyway. Essentially the only difference between Saw V and its queasy predecessors is that new production designer Tony Ianni splashes the sets with repellent yellow lights rather than repellent green ones. Oh, how fascinatingly nuanced these Saw films are.

Although the green does return for several cameo appearances to the comfort of absolutely no one.

And though the plots make increasingly less sense if you haven't closely inspected the previous films in the franchise, let's pull out its intestines and display them for the world to see. I would give a spoilers tag, but at this point, we're in too deep. I'm so very tired. So, we have Detective Hoffman (Costas Mandylor), Jigsaw's (Tobin Bell) successor née apprentice, overseeing two very different tests.

The first (and best) involves five people forced to go through a gauntlet of grueling traps in order for them to learn how to work together in spite of their backstory having nothing to do with lack of teamwork. Of course, this is the Saw universe, so these people are venal and awful and destroy each other before they can even shake hands. The second involves Agent Strahm (Scott Patterson) trying to uncover the mystery of who is carrying on Jigsaw's legacy while ignoring the constant tape recordings telling him to leave well enough alone. He finds himself in a series of vile traps and makes the wrong decision exactly always.

All this is intercut with flashbacks that are poorly shunted into place, not aided by the fact that Patterson and Mandylor look exactly the same. At first I was able to distinguish the two bland white men by the fact that the latter used a gravelly Batman voice and the former didn't. But when Strahm performs an emergency tracheotomy on himself (don't ask) and spends the rest of the film barking out his lines like he's coughing up marbles, the last vestige of my sanity is stripped away and I'm forced to give up even trying. 

Especially in the closing climactic fight sequence, it actually improves comprehension if - instead of watching two medium build white stunt doubles swipe at each other - you instead turn the TV off, go take a walk, and never return. There's an important distinction between encouraging an active viewer and drowning that viewer in quicksand. Saw V finally closes the gap.

At least the dastardly Slicker of Evil helps ease the tension from time to time.

It is here in Saw V that the flaws germinating with series writers Patrick Melton and Marcus Dunstan in their previous script flower into full bloom. The characters are irredeemably awful and Jigsaw's MO is inconsistent even by the incredibly lenient standards of the franchise. Despite his constant admonitions of Hoffman's more direct murder style ("Killing is distasteful!"), he is remarkably unwilling to give Strahm even the semblance of a chance of survival. 

I know his "tests" have grown increasingly arcane and dubious, but since when does sending someone in a pig mask to punch a guy who walks through a door count as a trap? And it doesn't seem entirely fair to then shove him into a box that slowly fills with water, completely bereft of instructions. It's one thing (an admittedly bad one) to set people up to learn lessons by mauling themselves, but these new ones are epically juvenile and petty with nary a comprehensible moral in sight. And one of them rips off The Pit and the Pendulum, assuming we're too stupid to notice. I dearly hope we aren't.

Also he claims that his traps "instantly rehabilitate" people. You know, like Amanda, the one survivor of his games, who continued to cut herself then instantly failed the very next test he put her through. Man, this guy has a worse track record than the Dentist from Little Shop of Horrors. At least that guy admitted that he was a sociopath.

And the ever-present clunky dialogue of the franchise rolls in like a square wheel from the very first line. I won't bother ruminating on this for too long, considering that my notes by themselves occupy about 200 words worth of space. But if "It needs blood. Our blood." or "Dr. Gordon, a healer who needs some healing," are the best lines we as a society can produce, we might as well just close the book on cinema as an art form.

If you imagine this cube filled with vodka, you have an accurate representation of the Saw V script's writing process.

Like the previous entries, one of the few saving graces of Saw V is that it's a veritable slop chute of mockery fodder. Why does every villain in existence seem to have an engineering major? How is Strahm extrapolating his clues from empty rooms? Why does one of the men in the gauntlet trap act with both hands simultaneously like he's trapped halfway through a mirror and his body is now forcibly symmetrical? I don't have answers to these questions, but I do have plenty of sardonic wit to pump into any willing ears.

The waterfall of dumb is plentiful, including but not limited to two separate reveals that (gasp) Jigsaw is, in fact, Jigsaw. Not even Charlie Clouser's "Hello Zepp" score (inexplicably rearranged into what sounds like a 74-year-old clergyman's xylophone solo) can save the film from its pure, unadulterated banality.

For fans of the franchise (and - woe is me - they exist), the gore is spicier than ever. Thankfully the frantic dubstep video cutting vanishes with Bousman, but the result is an unflinching gaze upon some immensely sickening grue. It would be supreme folly to suggest that Saw V is indicting our voyeurism of the first four films and punishing us with exactly what the audience was asking for, but I fervently wish this were the case. A cruel, vindictive, but moral Saw V is infinitely philosophically preferable than the wanton, wicked trifle that lies before us.

At least it was better than Saw III, I guess.

TL;DR: Saw V is gruesome, generic, and idiotic, only brought levity by scenes so dumb they transcend the genre of bad cinema.
Rating: 3/10
Word Count: 1159
Reviews In This Series
Saw (Wan, 2004)
Saw II (Bousman, 2005)
Saw III (Bousman, 2006)
Saw IV (Bousman, 2007)
Saw V (Hackl, 2008)
Saw VI (Greutert, 2009)
Saw: The Final Chapter (Greutert, 2010)

Thursday, November 6, 2014

I Fought The Saw And The Saw Won

Year: 2007
Director: Darren Lynn Bousman
Cast: Tobin Bell, Scott Patterson, Costas Mandylor
Run Time: 1 hour 33 minutes
MPAA Rating: R

There's not a lot the Saw movies have to offer to the discerning cinephile, but at the very least they're consistent. In this case consistency means equally mystifying conclusions, ineptly acted characters who are dumber than the wood that comprises their dialogue, and exponentially grimmer gore sequences imprisoned in an irritating aesthetic like bright green amber. But they're consistent just the same.

Director Darren Lynn Bousman returns for his third and final entry in the franchise, the only remaining leading light of the original (more or less - he jumped in on Part II) Saw production team now that writer Leigh Whannell has left the building. Usually when a franchise's recurring writer jumps ship, the whole enterprise begins to slowly sink, but here his loss is felt not one whit, largely because his replacements are just about equally crappy. The more things change, the more things stay the same, or so they say.

[WARNING: THERE ARE MEDIUM SPOILERS FOR EARLIER ENTRIES IN THE FRANCHISE LITTERED AROUND THIS REVIEW.]

Spoiler alert: It's pretty dumb.

The most I can say is that, through some inexplicable twist of fate, Saw IV at least slightly improves upon its shrill and pornographic predecessor. Although this is in no way clear at the beginning, which features an alarmingly grotesque autopsy for no other reason than to quench thirsty gorehounds before the plot even threatens to peek its head around the curtain. I mean, at this point, who else was left in Saw's core audience? 

These are the questions that plague me. By the end of this marathon, I hope to have gained some insight toward an answer. I have a hypothesis that I've been chewing on, but I think I'll save that chestnut until we're a little further down the line.

Anyway, the traps. Because the screenwriters like the "gauntlet" idea of Saw III so much, that trap style continues here as Lt. Daniel Rigg (Lyriq Bent) - who has proven himself to have somewhat of a hero complex that is putting strain on his marriage and health - is put through a series of increasingly baffling tests in which Jigsaw attempts to teach him that not everyone can be saved and, in fact, should be taught to save themselves. Rigg is sent on a sort of grotesque scavenger hunt in which he must ignore victims in perilous traps in order to learn his lesson and save the lives of Detective Eric Matthews (Donnie Wahlberg) and Lt. Mark Hoffman (Costas Mandylor), who are being held captive at an undisclosed location inside - you guessed it - an arcane death trap.

My current working theory is that the sun is green in the Saw universe and that any normally colored scenes are just the result of tatty fluorescents.

While all this is happening, Agents Lindsey Perez (Athena Karkanis) and Peter Strahm (Scott Patterson) are close on Rigg's tail, hoping to stop the Jigsaw killer once and for all and discover just who his mysterious accomplice might be (SPOILER: It's dumb). 

As you may have noticed, once again the Saw series returns to a police procedural format, which is a great boon considering that it allows for more plot than merely a string of bloody traps like the world's worst candy necklace. It also fixes the biggest flaw of Saw III, returning the villain to the shadows instead of keeping him front and center.

The issue is, now that there are three whole movies to cull information from, the mythology of the Saw universe has gotten unwieldy. Like Audrey II in Little Shop of Horrors, the franchise has grown and grown with each dollop of blood, finally becoming a monstrous behemoth threatening to destroy everything in its path. And the first thing in Saw IV's crosshairs is narrative coherence. Old characters and minor recurring details are shoved willy nilly into the plot like a child trying to put a game of Life back into the box.

There are only so many old white dudes gasping in astonishment at other old white dudes one mind can take before it shuts down completely. I mean, I've been watching these films essentially back to back and need to use Sergio as a sounding board to piece together what the hell is actually happening in whatever scene we are watching. And that's not even mentioning the array of perplexing clues that Agent Strahm somehow uses to find Jigsaw's hideout.

The less said about any of this, the better. No one is in the Saw camp for the heady narrative structure.

In this entry, Jigsaw's apparent clairvoyance reaches a peak as he can predict with accuracy which police officers will investigate his case, who stand in what position in any given room, and even - to a T - [who will be in his autopsy room after he dies]. Even worse, his MO is shakier than ever. Despite his repeated and irritating insistence in Part III that he is not a murderer, half the people in his traps are only there to be killed by others. It's still not technically murder by his hand, but the whole point is that people should be able to get out of their own traps. Whatever. It's not my place to question the motivations of a wheezy old sociopathic dickbag. And no, I'm not talking about the screenwriter, don't be mean.

In addition to this, Saw IV pulls out the age-old Hollywood sequel sin of adding unnecessary backstory to the killer by adding an ex-wife, a dead kid, and a weird baby Jigsaw doll into a story that should be as simple as "the dude had cancer, bro."

And the acting - oh, the acting! What would a Saw film be without a slew of kinda-unknowns with less personality than the creepy puppet? Nobody is a bad-good standout this time around, although the worst performances absolutely come from Betsy Russell as Jigsaw's ex-wife (although it's admittedly a challenge to pretend to be in love with someone old enough to be your grandfather - ask any of the Playboy bunnies) and Costas Mandylor, whose name is far more interesting than his befuddling turn as Lt. Hoffman.

Unfortunately, three sequels have been enough to drag even the perennial Tobin Bell down. The prequel-ish flashback material he is given is remarkably unsuited for his talents and this time around Jigsaw just seems drowsy - like a man on too much Dramamine rather than a deluded force of pure evil. And Donnie Wahlberg isn't even given a chance to be bad in perhaps the easiest role of his career - a man who is gagged and bound. Although the few lines he does get to say bring back his beloved character trait of yelling the same thing over and over again ad nauseum

That's dedication right there.

So yeah, Saw IV isn't great. It's slightly better than III in several regards. Including the increased procedural element, the gore is less lovingly pornographic (though it is even more grotesque), the seamless transitions between scenes are beginning to grow on me, and the twist is more clever - although I finally discovered the reason the twists have never really bothered me. 

The score by Charlie Clauser ("Hello Zepp," though I like to call it the Revelation Song) that is reused for each closing sequence is just marvelous. It provides so much drama and import to any scene its attached to that even the dumbest pile of turds imaginable feels like an epically glorious epiphany. "Hello Zepp" could make a dentist telling you that you need a root canal feel like an adventure. You go, Charlie Clauser. Sorry I've never mentioned you before.

One more thing - certain parts of Saw IV are truly hilarious. Whether it's a tastelessly overt metaphor about smashing a clock, a trap set inside a public school classroom, Jigsaw's ex-wife talking about how "everything with [him] was carefully planned," or [the fact that autopsy technicians find a tape inside Jigsaw's stomach], this is prime cannon fodder for audience roasting. A personal favorite moment: a CSI worker is straight up taken out with a spike shot from an unused trap and not a single person notices or even mentions it.

This kind of movie can't go unmocked, so I'd urge anyone who wants to marathon only the best of the Saw franchise to consider tacking this one on to the meager list of "Saw and Saw II" that they've compiled.

Brennan out.

See you next time.

TL;DR: Saw IV is not good, but it is a decided improvement on the previous entry in the franchise.
Rating: 4/10
Word Count: 1448
Reviews In This Series
Saw (Wan, 2004)
Saw II (Bousman, 2005)
Saw III (Bousman, 2006)
Saw IV (Bousman, 2007)
Saw V (Hackl, 2008)
Saw VI (Greutert, 2009)
Saw: The Final Chapter (Greutert, 2010)